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Troubleshooting
3 hours ago
Originally Posted by wlossin
The Divinity Engine 2 the first time i ran it i set the path to ...Steam\steamapps\common\Divinity Original Sin 2\Data.?

That's the problem. It is pointing to the old date.
It needs to be:
....\steamapps\common\Divinity Original Sin 2\DefEd\Data
2 74 Read More
Divinity - Original Sin 2 - Bugs & Technical Problems
16 hours ago
Hey, So I was having the same issue with this trophy... Ran the my first playthru on honor mode and barely made it out alive (didnt manage to kill a single minion) and It didnt unlock. I missed the hammered trophy tho so I went thru the game again in ez mode and ran into the same issue. No trophy despite killing only a couple of mobs and not touching the rest.

So made an account just to add to the bug.. but I decided to give it one more go, this time, only focusing on Dallis. Lo and Behold, the trophy unlocked after she ran away ^^ So for those still having issues with this trophy, might wanna give that a try.
4 147 Read More
Chat (Anything)
17 hours ago
hello, my laptop is a bit slow compared to my work needs. So I decided to add more ram to it. hmm i have an extra ram from my old laptop. I decided to install it but after reboot I did not see that ram in my laptop. I do not know how to do it. I need some help.hello, my laptop is a bit slow compared to my work needs. So I decided to add more ram to it. hmm i have an extra ram from my old laptop. I decided to install it but after reboot I did not see that ram in my laptop. I do not know how to do it. I need some help[url=http://larian.com].[/url]
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Divinity - Original Sin 2 - Bugs & Technical Problems
Yesterday at 02:49 PM
Has anyone else had this problem, or is Larian aware of the issue?
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Divinity - Original Sin 2 - Bugs & Technical Problems
23/03/19 05:20 PM
Hi...just downloaded DOS2 from the App store and receiving the same message Critical Error: "Your mac does not support the AVX2 Instruction Set"

My MAC is running:
Version: Majave 10.14.3
Processor: 2.7 GHz Intel Core i5
Memory: 8 GB 1600 MHz DDR3
Graphics: NVIDIA GeForce GT 640M 512 MB

Is there a way to configure the Mac run this game (couldn't see one above, apologies if I missed it)

Thanks
21 762 Read More
Divinity - Original Sin 2 - Bugs & Technical Problems
23/03/19 11:45 AM
I guess I have to start over than. 🤷‍♂️ All right, thanks a bunch! 💚
2 31 Read More
General
22/03/19 06:15 PM
I know how modify some talent but no all of them like "Demon" or "Ice King" and also i don't see where i can created new talent so here i am searching answer.

I cannot find the answer for my question in the wiki. :(
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Divinity - Original Sin 2 - General
21/03/19 06:27 PM
If i use mods like new spells or source things, gift bags are still available in game? or they disable?
Tnks <3
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Divinity - Original Sin 2 - Bugs & Technical Problems
21/03/19 11:45 AM
In Driftwood, upstairs of the Black Bull Tavern, [spoiler] killed the thugs who were trying to steal my gear after I slept with the lizard. I picked up the Burgled Backpack that had my gear in it [/spoiler] and noticed that my skill tooltips started flickering when mousing over them and when trying to sell items to a merchant, the item tooltips in the vendor window would appear only briefly before disappearing. I traced the issue back to the backpack and as soon as I dropped it to the ground, the flickering stopped. But if any companion picks the bag up, it would start shaking their portrait and would loop the item pickup sound, while their portraits just keep shaking back and forth. It would happen to each companion that had the backpack in their inventory even briefly, but not the Avatar character (custom made, not sure if that makes a difference). Dropping the backpack that time didn't fix the issue and I had to re-load to a save where they haven't had the backpack in their inventories to fix the looping issue.
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Divinity - Original Sin 2 - Suggestions and Feedback
21/03/19 04:44 AM
I highly agree. Larian, please look into this as soon as possible. The community will love you for it. <3


I just posted in the following thread: http://larian.com/forums/ubbthreads.php?ubb=showflat&Number=652246#Post652246 with this message:
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Hello! I hope the issue is still being looked at because I started playing Divinity 2 a few weeks ago and my character (Sebille) cannot be heard through dialogues between everyone in the party (I am player two - my boyfriend is player one). It is incredibly sad and I feel like giving up and waiting until a fix is released.

Please make this issue one of the high priority items! I really love Divinity 2, but if my character does not have a voice... I am afraid I will quit. :(
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1 97 Read More
Divinity - Original Sin 2 - Bugs & Technical Problems
21/03/19 04:38 AM
Hello! I hope the issue is still being looked at because I started playing Divinity 2 a few weeks ago and my character (Sebille) cannot be heard through dialogues between everyone in the party (I am player two - my boyfriend is player one). It is incredibly sad and I feel like giving up and waiting until a fix is released.

Please make this issue one of the high priority items! I really love Divinity 2, but if my character does not have a voice... I am afraid I will quit. :(
11 2,832 Read More
Divinity - Original Sin 2 - Suggestions and Feedback
20/03/19 10:32 PM
@Abao
2-handed melee builds blow magic away IMO. Higher base damage, great AoE and CC options combined with the fact that enemies don't have resistances to physical. The damage is off the charts. Lone Wolf 2-handed strength builds are easy mode, even on Tactician.

MORE GAME FEEDBACK
- I had Fane wear the Tyrant set, and when the event happened it unequipped his helm, causing everyone around me to attack (since hes undead)
- One note is there seems to be a ton of unique 2H axes and hammers. I find myself admiring the 2H swords but they never compare to all the axes and hammers I'm getting. One example is Hanal Lechet and the axe you get at the gallows to the east of driftwood are very similar and right next to each other.
5 94 Read More
Divinity - Original Sin 2 - General
20/03/19 05:34 PM
Ok I actually built a battlemage with sparks earlier to test out how good it is as more than just theory crafting, and I have something more to add to my little "build" earlier.

Sparking Swings ->Sparkmaster

Weapon damage doesn't really matter, the spark doesn't just do over half your damage, it does 90% of your damage. I suggest high crit weapons with long reach for early mid game, and once you get to Arx buy the Air damage staff from the Unnamed elf for permanent Thick of the Fight buff. I was critting for 3k damage per spark with 83% crit rate on a lvl 18 lone wolf battlemage, which is 10k total damage per target hit (3 spark hits, and ~1k from the actual staff attack). It's ridiculously powerful, as long as there are more than 4 enemies in the fight (not necessarily in reach of your weapon, mind you. The sparks fly FAR) it's much stronger than even meteor storm in terms of damage per AP. My Meteor Storm on the same stats/buffs does something like 6k damage to targets in the dead center, which is less damage even if there's 4 targets all clumped up in the dead center to take most of the meteor hits, than a single whirlwind with sparkmaster.

This is one of the greatest build in terms of AOE damage, second only to apotheosis + double pyroclastic eruption (that shit is broken) or mass corpse explosion with loads of imported ammunition (way too cheesy for my liking). You can spam any other 3 SP skills all day and not do nearly as much damage as Sparkmaster builds.

Is enough to punch through magic armor and deal good damage even without lone wolf and being the only magic damage dealer as long as you have your other characters cast a couple teleports for your battlemage, Downside is that when there's only a single enemy left, the sparks don't trigger and you have to rely on pyro skills (hence the meteor storm) or teammates.
4 240 Read More
Divinity - Original Sin 2 - Bugs & Technical Problems
20/03/19 11:39 AM
Thread title. Playing on PS4(Pro), Singleplayer Classic Difficulty (Definitive Edition). I completed the arena first, did it legit (I didn't take off my blindfolds) and got a key from the arena master. Used that key to explore the secret hatch, got the Key of the One. However, was talking around town to try to find any quests I may have missed and found Love Has a Price. Decided to go through with it, had my party crash in mid-conversation so they could start the battle with proper initiative. Grabbed my stuff in the middle of battle, otherwise progressed as normal. I wanted the buff so I slept with the escort again, then went downstairs and killed Lovrik for my gold back. About an hour later I'm sifting through my inventory and realize the Key of the One is nowhere in any of my characters' inventories. I had looted the bodies immediately after the battle, and even went back to double check and nobody has the key. Lohar doesn't even process that my stuff was ever stolen. Thought I would post here to make sure nobody else runs into this issue.
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General
20/03/19 05:12 AM
Originally Posted by madme
Strange, formatting used to work in preview but when posted it shows all broken....not sure what went wrong.

It's one of various restrictions that apply to new users; I've now un-restricted you. smile
3 81 Read More
Divinity - Original Sin 2 - Bugs & Technical Problems
20/03/19 03:42 AM
So all of my freezing mechanics seem to be working as intended, a wet target being chilled freezes them and a chilled target made wet freezes them, a chilled target being chilled again freezes them. The one exception to this seems to be Ice Fan. If I chill a target with the 2 turn chill effect from Winter Blast or Hail Strike and then cast Ice Fan on those targets to freeze them, they still only remain chilled for 2 turns.

The reason I believe this is a bug with the chilled interactions is because if I cast Ice Fan on it's own and apply it's 1 turn chill effect to an enemy with one shard and then hit them with a second shard, they become frozen due to the stacking chill effects. But if the enemy has a chilled for 2 turns effect then even all 3 shards on one enemy will not freeze them as if the game isn't even registering the chilled effect from Ice Fan. I haven't progressed far enough in this play through to test the interactions with Global Cooling, however since it's chilled duration is 3 turns if the same bug was affecting all your other ice spells of lower chilled priority then this bug actually creates a crippling detriment to the Hydrosophist mechanics.

I tested the interactions on a fresh install with no mods so as far as I can tell this is an issue in the base game.
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Divinity - Original Sin 2 - Bugs & Technical Problems
19/03/19 10:17 PM
Hi! My friend and I have been playing lone wolf co-op definitive edition, no mods, and stumbled on a strange bug. He'll use reactive shot, and when he uses either nether swap or teleport on an enemy to put them into the circle of effect, after the cast, the AI will take control of his character for the remainder of his turn (and move/cast/etc). Control is returned after the character's turn is ended. He is also hosting.

Hadn't seen this posted anywhere, so I thought I'd report it.

Thanks!
0 29 Read More
Troubleshooting
19/03/19 08:05 PM
Hi,
I have the same problem. Divinity recently got an update and I believe editor fell behind and Larian still didn't update it on GOG frown
1 56 Read More
Troubleshooting
19/03/19 04:38 PM
Yup. It's pretty bad.[Linked Image] I reported it yesterday here: Divinity - Original Sin 2 - Bugs & Technical Problems
1 39 Read More
Divinity - Original Sin 2 - General
19/03/19 03:59 PM
Can I have my badge please?
238 113,855 Read More
Divinity - Original Sin 2 - General
19/03/19 01:29 PM
Hey all,

I am just about to start playing this for the first time after really liking DOS:EE, however I am a little confused as to when starting a new Single Player Campaign. When I go to start it after choosing/customising a character (only one this time instead of two?) it asks if I'm sure I want to start a Multiplayer game with only one character. Is this normal or am I starting a new game wrong? Sorry if this has been asked before, I did do some searching but couldn't find anything relevant.

Thank you!

EDIT: Ah now I see, seems if you click the other character slot it loads the multiplayer dialog/window, which perhaps then confuses it ^
0 38 Read More
Divinity - Original Sin - Enhanced Edition
18/03/19 10:47 PM
sent my saved game to supportdos@larian.com. thanks for taking a look at it.
2 132 Read More
Divinity - Original Sin 2 - Bugs & Technical Problems
18/03/19 10:14 PM
I don't know if it happens in multiplayer with chained characters, but it has happened to me many times in singleplayer. I'm not sure when it occur, but it may have something to do with summons dying. When character A has a summon and it dies under your control and the next in line is character B the game doesn't always switch to character B when it dies, it sometime switch to character A instead. Or you are in control of character B and character A's summon dies the game suddenly switch you to character A. That's the best way I can explain what I have observed, I'll try to make a savegame on it. (this time I wont make the same mistake of making the zip file in the folder :\ )
2 45 Read More
Divinity - Original Sin 2 - Bugs & Technical Problems
18/03/19 10:07 PM
Would you please fix the bug where Divinity 2 Definitive Edition is not copying over all of the mods to the correct mod directories? I have been waiting for this bug fix.

Thank you.
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Divinity - Original Sin 2 - Bugs & Technical Problems
18/03/19 07:03 PM
So far I can confirm Humans_Male_Armor,Humans_Male_Armor_Mage and Dwarves_Male_Armor suffering from the issue.[Linked Image]
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