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#229312 09/05/04 05:43 PM
Joined: May 2004
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Joined: May 2004
Since installing 1.42, I'm having the following problems:
Act 2 Battlefield quest dungeons: L3 is empty in all cases - no boss monster, no quest items, nothing.
Summoning Dolls: Once summoned, these stay until they die, which, while helpful is not what is supposed to happen.
Helpless Imps quest doesn't disappear from log once complete (& antidote stays in inventory even after all imps are restored to consciousness).

Continuing issues from pre-1.42
Item weight weirdness: Amulets & rings often weigh more than armour.
Lockpick skill seems to have no effect
Trade skill seems to have no effect
High Luck seems to have no effect - monster drops are no better than when lead character has low luck. (Of course, I could be misunderstanding how this is supposed to work!!)
Set items & quest reward items (i.e. uniques e.g. poisoned dagger from Spider Ranger) are not sellable
If battlefield quest items are given to Summoning Dolls or sold, quest reappears in log as not completed.
After completing some imp quests & getting xp reward an "Item Acquired" message appears on-screen, but no new item(s) are received.

Anyone else experiencing these or know of any fixes / workarounds?
Thx

Joined: May 2004
Location: Belgium
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Joined: May 2004
Location: Belgium
Ive had many different situations with the summoning dolls. Ive seen them disappear after 20 seconds when standing still <img src="/ubbthreads/images/graemlins/ohh.gif" alt="" /> , some times they are bound to a certain radius from their spawn point (they start flashing red when u go too far) and on other occasions they stick with u till they die (even when entering dungeons etc).
I think the way it is meant to be is that they cant go further than a certain radius from the place they were summoned <img src="/ubbthreads/images/graemlins/stupid.gif" alt="" />

Lipslide #229314 10/05/04 01:46 AM
Joined: Jun 2003
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the radius binding is by design. there is a skill tree for summoning dolls > special > radius that allows one to expand this. one can also give the dolls skill slots here. the other issue, the expiration time while just standing still, that, i don't think, should be happening.


Joined: Mar 2003
Location: Canada
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Location: Canada
[color:"orange"]Trade skill seems to have no effect[/color]

I believe you just offer them less money as a barter kind of thing, rather than them dropping the listed prices, but have not played with this.


[color:"orange"]After completing some imp quests & getting xp reward an "Item Acquired" message appears on-screen, but no new item(s) are received.[/color]

I have not had that happen, but have had to practically empty out my inventory to find what I was given. Sometimes it is something small obscured by other items, or a couple potions that stack with existing ones.

Joined: Jun 2003
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i don't recall their being an item listed as summoning doll > special > summon duration. i only saw one for skill points, one for radius and one for respawn duration, which i took to mean the amount of summoning sickness time decremented from the summoning dolls sickness time. hmm. i've never experienced the doll staying out temporarily. odd.


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