Since installing 1.42, I'm having the following problems:
Act 2 Battlefield quest dungeons: L3 is empty in all cases - no boss monster, no quest items, nothing.
Summoning Dolls: Once summoned, these stay until they die, which, while helpful is not what is supposed to happen.
Helpless Imps quest doesn't disappear from log once complete (& antidote stays in inventory even after all imps are restored to consciousness).
Continuing issues from pre-1.42
Item weight weirdness: Amulets & rings often weigh more than armour.
Lockpick skill seems to have no effect
Trade skill seems to have no effect
High Luck seems to have no effect - monster drops are no better than when lead character has low luck. (Of course, I could be misunderstanding how this is supposed to work!!)
Set items & quest reward items (i.e. uniques e.g. poisoned dagger from Spider Ranger) are not sellable
If battlefield quest items are given to Summoning Dolls or sold, quest reappears in log as not completed.
After completing some imp quests & getting xp reward an "Item Acquired" message appears on-screen, but no new item(s) are received.
Anyone else experiencing these or know of any fixes / workarounds?
Thx