Sorry about all the posts here i've been having sort of crash course in learning the editor so i keep on getting stumped. I'll try to include some stuff about the process i've gone through to make things work so the thread is wortwhile for others starting out.
For my mod i want to create a custom class called spy or possibly investigator. Ideally i'd like to have the following:
- My own name and description for the class. This problem i solved by using the character creation tutorial here
http://www.larian.com/forums/ubbthreads.php?ubb=showflat&Number=526228#Post526228 and then opening battlemage.lsx with notepad ++ in the classpresets folder of my mod. After that i removed the handle == "something" part after the description of the class in order for the changes i did in the class description to show up. This has something to do with "UUID" but i don't know what that is.
- Only one class available at character creation. solved this by just removing all of the classes from the DATA/mods/mymodname/CharacterCreation folder except a custom one
- A complete overhaul of the skills that are available at character creation, ideally removing most of them and adding in some of my own.
- Possibly changing the amount of attribute points that are available at character creation and also changing the starting values (This was pretty easy, just change Numstartingabilitypoints in properties.lsx in the mods/namyofmymod/charactercreation folder and also remove the pre-assigned ability points in different skills in the classpreset file).
- Creating my own skills and if that doesn't work change a couple of existing skills so the match what i have in mind.