I think the current value of sold items is too low. I mean that, early, u don't have the luxury to waste points in bartering cause u need to Lockpick and power up your primal attributes (at least in classic mode) and the way the EA is going u can't buy things from merchants unless u farm items and that's not a good way to earn money, at least for me. Changing topic i found a terrible bug that makes people teleport on the other side of ladders when they can't move through NPC/enemy etc. It's kinda frustrating cause the "blocking the path" mechanics was and should be a thing in Original Sin so i hope it would be fixed soon. Another thing is about the way the Marksman/woman enemy use is "tactical retreat" skill aggressively. I think it's ok when your party is low HP and under some heavy CC to jump into the fight and try to finish you but sometime they just jump in front of your tanks (and they usually are the first to move) killing them-self, i think it's ok but i found out Original Sin 2 was more challenging than the previous one and i hope developers will try to "fix" this. The last thing is a real bug and i think a lot of people already posted something about this issue: our dear Gareth and the Inquisitor enemy, the first time u meet Gareth, have some skills bugged (respectively Ice Shard and Fire ball) on medium and long range, a text appears "IceShard_NoDamage" or "FireBall_NoDamage" and it actually deals no damage totally missing the target even if the travel path is free and clear. Sorry for the long post and my bad grammar but my first language isn't english, hope u did understand my point. Ty for reading and keep it up!
Last edited by rangeripp0; 16/02/17 01:05 PM.