This would be crafting.
The problem with that is that mods have no interface to an item's boost, so if you changed them in crafting, you'd loose all the boosts (like the spell or the +3 INT boost).
Crafting can only create predefined objects with predefined boosts.
Even if you managed to add the stats for all possible boost combinations to the game (which would be several thousand potential combinations), you still could not find out which buffs are on a specific item you hold because there is simply no interface to read the stats an item has.
An object's weight and I think durability are the only things that are exposed to scripts but these are not very helpful. You can never read any stats like spells or attribute boosts on an item.
(The weight is only exposed because e.g. pressure plates use it. Weight is also a predefined base stat and not one added by the 'drop engine'.)
It's a good idea but it's not doable unfortunately.
Otherwise, a mod that does this, maybe even more generalized and not restricted to staffs and wands, would most likely already exist.
Edited by FrauBlake (04/21/18 04:17 AM)