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Joined: Sep 2018
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I have tried moving game files to other disk and that did not help.

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Bumping for visibility

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Same. I tried the game on a seperate SSD as the OS and on the same one. No difference. Still random hiccups freezes. The weird thing remains for me is that a certain action can cause it (for example a backstab) and then doing the same action again all is fine.

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Same

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My problem like described in this older steam tread of 2017:
https://steamcommunity.com/app/435150/discussions/6/1488861734109398995/

every couple of seconds, 5-10, my framerate drops significantly. It jumps back up after about a second, making for a very choppy experience.

I have a i7-7700, 1080gtx, 16gm ram and game and os on a m.2 ssd. A simple backstap attack can lead into a drop from 60 to 46 fps but a heavy explosion can stay at 60 fps. Or even weirder a lightning spell can cause fps drop, while doing it again in the same combat no drop occurs!? I haven't noticed this behaviour in any other games I play.

Last edited by Bomenknabbelaar; 03/10/18 02:02 PM.
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Still happens on newest patch. Btw @up, you have similar issue but pretty sure it's separate thing. :P
Issue from this topic only happens every few minutes (but it's a bit random and can sometimes happen more often... or rarer) and you can even alt tab (at least on borderless mode) and just watch gpu usage (It drops to 1-10% for one tick on stutter), and it will still happen. I've had stutters on abilities happen but there is no gpu usage drop on them.

Last edited by Jonxx; 17/10/18 02:54 PM.
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Alt+Tab out of the game and go back, it stops the freeze.


Not a solution but a workaround, after Act 1 I got longer and longer freezes (30-60sec), with this method its only a sec.

Joined: Dec 2019
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Sorry to rez this post but I was having this same issue and the only work around I found was putting the game in Window mode. Fullscreen and Fake Fullscreen would cause the game to freeze after about 5 seconds. I could alt tab out and back in and the game would run for another 5 seconds. Window mode made the game playable. I had been playing on the same computer for awhile with no issues, I'm not sure if a GPU update caused this or what.

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If there was a GPU update around when this started, try resetting your graphics driver's 3D settings to default (right click an open area of the desktop to start the nvidia Control Panel or AMD Radeon Settings).

Do you have similar problems if you start the Classic version of the game? (assuming this happens early in a new game, so is feasible to test)

Are you shutting down all non-essential programs before starting the game, especially anti-virus, graphics utilities, or DirectX injectors, etc?

Try lowering the sound quality in-game. You could also try changing the Windows sound quality settings (one person with D:OS EE reported that a very high default sound quality caused performance issues in-game).

Try doing a clean boot and then test the game in fullscreen. Click Start, or hit WinKey-R, type in msconfig and hit enter; in the General tab, click Selective Startup, uncheck Load startup items (if required) and leave Load system services and Use original boot configuration options checked. Next, click on the Services tab, check the box to Hide all Microsoft services, then click the Disable All button (maybe make a note of which are currently enabled/disabled), then click OK and reboot the computer.
Run msconfig again to switch back to the normal boot configuration.

Try creating a new Windows administrator user account, switch to that account and try starting the game from there, directly from the executable. If you can not test in a new game (if Fort Joy is fine, for example, and the issue started after getting to the next map region), you would need to copy your latest save over from your current account's My Documents folder to test.
Each save is a folder in the '..\Documents\Larian Studios\Divinity Original Sin 2 Definitive Edition\PlayerProfiles\<ProfileName>\Savegames\Story' folder.

Make sure the Virtual Memory setting in Windows is set to automatic / system managed, rather than being disabled or set to a fixed size. To check or change virtual memory settings: Win 7/8 or Win 10.


Make sure DEP (Data Execution Prevention) is set to default, or exclude the game:
1) open the Start menu
2) for Win 7
- right click 'Computer' and select 'Properties'
- click 'Advanced system settings'
- select the 'Advanced' tab and click the 'Settings' button in the 'Performance' section

for Win 8 or 10
- right click 'This PC' and select 'Properties'
- click 'Advanced system settings'

3) select the 'Data Execution Prevention' tab, and if applicable:
A) change the DEP setting to the first option (Turn on DEP for essential Windows programs and services only)
B) leave it set to all programs, and add an exception by clicking the Add... button and browsing to the '..\Divinity Original Sin 2\DefEd\bin\EoCApp.exe' program file
4) confirm by clicking the OK button, and reboot if any changes were made


One person with performance issues with D:OS EE on an i7 CPU fixed it by setting the game not to use the first 2 CPU cores, since Windows was running everything else on them, as well. Another was getting stuttering, and fixed it by switching the game to use only one core, applying, then switching it back to all 4 cores.
To try this, start the game, then start the Task Manager (Ctrl-Shift-Esc or right click an open area of the Task Bar), switch to the Processes tab, right click on EoCapp.exe and select 'Set Affinity...'. After that, try unselecting Core 0 and 1, apply and test the game, or unselect most of the cores, apply and select all of them again.

Also in the Task Manager Processes tab, try right clicking EoCApp.exe and under Set Priority, select High or Realtime.

Joined: Aug 2017
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Rezzing this post because I am getting the same problem as you all. After monitoring my CPU cores, it does seem like the game is using thread 0 and 11 a lot more than my other cores. I've played around with the affinity so much that nothing seems to fix the issue. Regardless, whatever is happening, I've tried everything I can think of. I even e-mailed Larian and they gave me pretty much the exact same list of things that Raze posted above.

Nothing works and I think this stems into an optimization issue within the game itself because I too was getting this even with D:OS1.

Last edited by icer22x; 07/04/20 07:10 PM.

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