You look around the tavern. It’s getting crowded in here…
In one corner you see a dark-haired stranger, sharpening a blade. You’ve heard whispers about that one. They say he lost something. They say he’s a lone wolf on a rampage.
By the bar, a tall, crimson lizard in regal armour is demanding a sherry. He’ll be disappointed; in this place you’re fancy if you ask for your water to be rat-free.
Sitting by the fire, a young girl’s staring at the flames. She’s talkin’, but there ain’t no one else there to hear her. Whatever she sees in the flickering light, it’s beyond you.
And by the door there’s a tall, beautiful elf entertaining a line of suitors. But through the strands of her hair, you can see her mark. A mark that twists and moves – a living scar. Beautiful she may be, but she smells of trouble.
You take another sip of your beer, and notice the fifth stranger. He’s been staring at you through all of this. You nod as you meet his piercing blue eyes, and he stalks over to your table. You shift on your stool as he pulls up a chair, leans in close, and whispers-
Welcome to Kickstarter Update #26! We’ve had a hectic couple of weeks, but it’s all coming together today. Here’s Swen to tell you what we’ve been up to, and what’s coming next.
Early Access is Coming!
We are incredibly excited to announce that you’ll get your first taste of Divinity: Original Sin 2 on the 15th of September. We’re giving all Kickstarter backers access to the first act of the game: Fort Joy.
We’re going to level with you – it’s not a nice place. Think Alcatraz, but if Alcatraz was a leper colony. And the island was haunted. And the bay around it was full of sharks. With tentacles… It ain’t pretty, is what we’re saying. But we’re sure that a resourceful Sourcerer like you will be able to find some new friends. Or useful enemies…
We’ve been working on this for a very long time, and seeing it go out into the world is an amazing experience. We’ve already had some incredible feedback from the press but of course it’s your voices that we can’t wait to hear. You were all here with us when we started this journey, and we can’t wait to show you how far we’ve come. And we’re not done yet!
So how do I get my hands on Divinity: Original Sin 2?
You won’t be able to play the game until the 15th September, but we will be sending out instructions on how to claim your game codes later this week. However, if you want to get ahead of the game, you can always link your account to the Larian Vault. To do this:
1. Log in or create account on larianvault.com.
2. Click on “D:OS2 Kickstarter” (Make sure it’s the D:OS 2 Kickstarter, and not the original D:OS Kickstarter)
3. Fill in the email address you used to log in to Kickstarter or Paypal when you backed D:OS 2 and click the “Link” button.
You won’t be able to claim your code just yet, but you’ll get a great overview of your pledges. And once the codes are available: that’s where they’ll be.
We’ll have more information later this week, but we do need to stress a couple of important things:
- The key that you claim is going to be the same key that applies to your game. You can’t play Early Access on Steam and then get the game on GOG.
- We can not swap Steam keys for GOG keys in the future.
- We’re working with GOG to get let people who claim GOG codes get early access ASAP, but for now early access is available through Steam only. We’ll let you know once the GOG versions are available.
So, if you want to play your copy of Divinity: Original Sin 2 using GOG, DON’T claim a Steam Key just to get into Early Access faster. We can’t swap it for a GOG key later.
Gamescom: A whirlwind week in Cologne!
As you’ll have seen in the video above, Swen and the gang had a jam-packed few days showing our game to the press last week at Gamescom. You can read some of the wonderful feedback we’re getting by following the links below:
“The smartest twist on cooperative multiplayer that I’ve seen since Dark Souls… And what characters there are in this game. From the superbly pompous Red Prince, an aristocratic reptile, to the rambling host of a hundred demons, a possessed lady who explains her attractiveness to demons by comparing her mind/soul to a pleasant inn that they’re all spending their vacation time in. The writing for all of them is fantastic, skipping between world-building and witticisms with ease, and sometimes within a single sentence…”
“Divinity: Original Sin II is horrifically funny, in co-op… Original Sin II raises the potential for mayhem. It seemed like no matter what Avellone and I did, hell was bound to break loose.”
PC Games N
“[It] feels more ambitious and inventive than any other RPG out there right now … After having played a good few hours of it, it’s hard not to be as excited as a kid at Christmas about it. Thankfully you won’t have until Christmas though, as Divinity: Original Sin 2 goes into early access September 15.”
… and there are many more articles across lots of languages! If you speak German, be sure to pick up the latest issue of GameStar, as there’s a 7-page spread on Divinity: Original Sin 2!
Up Next: PAX West
Our next big engagement is PAX West, where we’ll be showing off the game to as many of you as we can. We’ll have a great booth (#6011), competitions, goodies, and our team will be on hand to answer your questions about the game. And of course, we want to get as many of you sitting down and playing it as possible ahead of Early Access.
While he was at GamesCom, Swen found a great way to enjoy all the fun of crashing your drone into a tree at 100km/h without making his kids cry: LuGus Studios’ Liftoff. This program isn’t just a fun game that lets you customise your own drone, and fly it through a variety of courses – it also perfectly maps the way real drones react in the world. It’s so accurate, one quarter of all real drone pilots use it to practice their skills.
So if you don’t have several hundred dollars to invest in expensive drone equipment, maybe throw a few bucks their way on Steam Early Access!