Tag: #kickstarter

Kickstarter Update #24: PAX East results — and beyond!

We’re almost over our jet lag and settling back to work after an awesome time with you guys at PAX. Thanks a million to those who came to say hi and try the game. Your feedback, enthusiasm, and kind words really fuel our fires!  For this who couldn’t make it, here’s what happened and what … Continue reading Kickstarter Update #24: PAX East results — and beyond!

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Kickstarter Update #23: Larian Studios at PAX East!

It’s that time of year again! As the footsteps of marathoners fade, Boston welcomes thousands of PAX-goers into its loving arms — us among them!   Check out some footage from the Pax East show floor and how Thomas is taking big risks.        Quite some time has passed since the last time … Continue reading Kickstarter Update #23: Larian Studios at PAX East!

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Kickstarter Update 22 – VR mode for Divinity: Original Sin – Enhanced Edition released!

  Before we get into the day’s announcements, we’d like to take a moment to reflect on the recent terror attacks in Brussels, a city not terribly far from our office in Ghent.  We are happy to say that everyone at Larian is fine and so are our loved ones, though we were of course … Continue reading Kickstarter Update 22 – VR mode for Divinity: Original Sin – Enhanced Edition released!

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Kickstarter Update 21 – Divinity: Original Sin 2 Music and Vote for the Second Skill Tier!

Hello everyone! You may have been wondering what we’ve been up to since our last update, but wonder no more! We’re back with a very exciting announcement for you today, so let’s get right to it.        Music to your Ears  Last year we lost Kirill Pokrovsky, a brilliant composer and dear friend. … Continue reading Kickstarter Update 21 – Divinity: Original Sin 2 Music and Vote for the Second Skill Tier!

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Kickstarter Update 17 – Thank You!

That’s a Wrap!   After 35 days, 42,713 backers, over 19,000 comments, and a whopping final total of $2,032,434 (plus an estimated $43,000 from Paypal), the Kickstarter campaign for Divinity: Original Sin 2 has come to an end!  All of us at Larian Studios have been truly overwhelmed by the level of support that we … Continue reading Kickstarter Update 17 – Thank You!

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Kickstarter Update 16 – Last Chance!

T-Minus Three Hours! This is it, your very last chance to pledge to the campaign before it ends! If you’ve been holding back until now, then your time has come. Larian is currently a hive of activity spread across four countries as the final hours tick by — we’ll continue livestreaming on Twitch right until the … Continue reading Kickstarter Update 16 – Last Chance!

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Kickstarter Update 15 – The Final Dash Towards GM Mode!

This is it — we’re into the final 24 hours of what has been an absolutely incredible Kickstarter Campaign. It’s been a wonderful experience for all of us, but we’re not done yet. We’re throwing everything we’ve got into the last 24 hours, so get ready for a day of brainstorms, battles, and brilliant video! … Continue reading Kickstarter Update 15 – The Final Dash Towards GM Mode!

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Kickstarter Update 14 – The finish line is in sight!

  We’re coming up to the end of our Kickstarter, and Swen has just finished his last conference of the campaign. If you were lucky enough to be at TwitchCon, you might have bumped into him and some of our team showing off Divinity: Original Sin 2. We’ve had a lot of fun on Twitch … Continue reading Kickstarter Update 14 – The finish line is in sight!

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Kickstarter Update 12 – Explaining the Enhanced in Enhanced Edition

Hello everybody!   We’d like to focus today’s update on Divinity: Original Sin Enhanced Edition. Duringyesterday’s AMA on Reddit many people wanted to know when the Enhanced Edition is shipping, and we can say with mounting confidence that our aim is and remains the end of October 2015, a.k.a. pretty damn soon!   For those of … Continue reading Kickstarter Update 12 – Explaining the Enhanced in Enhanced Edition

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Kickstarter Update 11 – Meet the Quebec Team, Our Reddit AMA, TwitchCon, and Single Player!

Où est Swen?  Today’s update is brought to you not from our Black Gated home base in Gent, Belgium, but from our brand-new studio in Quebec City, Canada. Thrown straight into the fray from the get-go, the Quebec team took the lead in developing the prototype level for Divinity: Original Sin 2. They soon found … Continue reading Kickstarter Update 11 – Meet the Quebec Team, Our Reddit AMA, TwitchCon, and Single Player!

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