Career

Full-Stack Engineer

System Tools and Devops / Full -time
With multiple awards to our name, Larian Studios has proven that we’re dedicated to delivering high-quality role-playing games. As we move on to new projects, the studio that brought you Baldur’s Gate 3 & Divinity: Original Sin 2 is looking for a Full-Stack Engineer to join the DevOps team and help us in crafting the high calibre games our fans have come to expect.
Full-Stack Engineer

Responsibilities

  • Work closely with other teams to design tools and improve the development process
  • Maintain and improve our internal libraries used across all our web applications
  • Design and implement pipelines to automate development processes
  • Extend, maintain and improve our existing tools
  • Provide support for other team members during critical stages of development

Requirements

  • Minimum 2 years programming experience
  • Good knowledge of full stack web programming (TypeScript, React, Node.js, MySQL)
  • Good knowledge of relational databases (RDBMs)
  • Good knowledge of scripting in ruby or python
  • Readiness to experiment with new technologies and software to meet development requirements and limitations
  • Good communication skills in spoken and written English
  • You are a team player and willing to take responsibility
  • This is a full-time, on-site role, requiring your presence in the office to support collaboration and creativity.

Nice to Have

  • Knowledge of Perforce
  • Knowledge of Kubernetes and Docker
  • Knowledge of Jenkins and Groovy
  • Experience in a similar position in another game company

What We Offer

  • An international team of over 500 employees spread across 7 studios around the world, each of which have their own unique qualities, and maintain a small-studio feel
  • An open, collaborative environment where ideas are welcome and encouraged
  • Sharing hobbies and passions with like-minded colleagues
  • Inclusive environment with many activities organized by the studios or the employees
  • Commitment to making the best game possible for the fans, including listening to community feedback