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who we are
WE WORK TOGETHER AND EVERY VOICE COUNTS
Larian was founded in 1996 in Gent, Belgium. There, we began to pursue our passion for creating immersive, world-class RPGs that allow the player to shape their own adventure. We are known for the critically acclaimed Divinity series and Baldur's Gate 3, multiple-time winners of Game of the Year awards. Over the years, we've grown to seven studios across the world – in Gent, Barcelona, Dublin, Guildford, Kuala Lumpur, Quebec, and Warsaw – where we have fun bringing worlds to life every day. We are a very ambitious team that seeks to improve the state of the art when it comes to RPGs and are looking for people who share that desire.
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Open positions
title team position action:
Lead Concept Artist
Kuala LumpurArt
Full -time
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C++ engineer (Build optimization)
Warsaw, Barcelona, Kuala Lumpur, GuildfordEngine Programming
Full -time
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Junior Gameplay Programmer
Kuala LumpurGameplay Programming
Full -time
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Senior IT Systems Administrator
Kuala LumpurInformation Technology
Full -time
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Senior Technical Rigger
Kuala LumpurTechnical Animation
Full -time
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Internship - Tools Programmer
Kuala LumpurTools Programming
Internship
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